As much as I like Assassin’s Creed: Black Flag, I cannot help but think the recently announced Resynced remake is a sign that the franchise is struggling to stay afloat, forever incapable of living up to the quality and cultural relevance of its first fistful of games. Black Flag was, arguably, the franchise’s last big win – the last to be beloved by nearly everyone, the last to still feel like a genuine event. And while Ubisoft could follow in the footsteps of Disney and give digital facelifts to their beloved classics in an attempt to re-capture Assassin’s Creed’s glory days, the developer will eventually run out of games to remake and have no choice but to take another stab at making an original game that can capture the magic of the Ezio era.
But what could that game be? What setting and story could win Assassin’s Creed universal adoration and avoid the mixed receptions of Odyssey, Valhalla, Mirage, and Shadows? News of its increasingly troubled development makes me doubt that it’ll be the medieval Europe-set witch trials of Hexe. But there is an Animus project that Ubisoft could draw inspiration from – Netflix’s recently announced Assassin’s Creed TV show set in ancient Rome.
Starring Sandra Guldberg-Kamp (Thalis in Apple TV’s Foundation adaptation) and Youssef Kerkour (the blacksmith in A Knight of the Seven Kingdoms), this show will reportedly take place in 64 AD, when Rome was ruled by the infamously cruel and unpredictable emperor Nero. More specifically, it’s the year of the so-called Great Fire of Rome, which destroyed more than half of the city while Nero – so the story goes – stood by and played his fiddle.
Though I have little faith in the TV show itself – one of the showrunners worked on the perennial disappointment that is Westworld, while the other will be coming from Paramount’s underwhelming Halo adaptation – I think this setting would make fertile soil for a game, capturing the series’ original spirit without relying on nostalgia bait.
Though Assassin’s Creed games take place all over the world, from colonial America to feudal Japan, no country or culture has been explored more thoroughly than Italy. But while we have seen Italy during the Renaissance – a historical period marked by renewed interest in Roman history and culture – we have yet to see it populated by the Romans themselves.
Origins gave us a brief glimpse of it by introducing us to Julius Caesar, the charismatic general whose rise to power spelled the end of the Republic and midwifed the birth of the Empire through his adopted son, Augustus. A game set during the reign of Nero, Augustus’ great-great-grandson, would more or less pick up where Origins left off.
A game set in ancient Rome would also give Ubisoft an opportunity to bring the city to live in ways it couldn’t in the past. Though Rome as represented in Assassin’s Creed: Brotherhood was widely hailed as one of the best open-worlds ever created at the time of its 2010 release, it cannot hold a candle to the Paris of Assassin’s Creed Unity, one of the few aspects of that game to receive near-universal acclaim.
To recreate ancient Rome, Ubisoft could take the famous Plastico di Roma Antica, a detailed scale model of the city at the time of Constantine I (early 4th century) and work its way backwards to the age Nero. Many famous landmarks that still exist today – including Trajan’s Column and the Colosseum – wouldn’t be there, as they were constructed by Nero’s successors.
In their place, though, Ubisoft could give us the many megalomaniacal architectural projects that Nero is said to have built, almost all of which are lost to time. These include the Colossus – a 120-foot statue in the emperor’s own image, mimicking the Colossus of Rhodes – and his Domus Aurea, a Golden Palace erected in the wake of the Great Fire. These would make for instantly iconic viewpoints.
Rumor has it Netflix’s Assassin’s Creed series will dive into the many conspiracies surrounding the Fire. Though many modern historians believe it was an accident, some ancient sources say that it was started deliberately on Nero’s own orders, to clear land for that aforementioned palace. The emperor himself famously blamed everything on the Christians, crucifying them as punishment.
Nero’s unstable reign and the mystery surrounding the Great Fire form a compelling backdrop for an Assassin-Templar-style conflict. At this time in Assassin’s Creed alternate history, the two groups of course went by different names: the Hidden Ones and Order of the Ancients. In Origins, we learn that dictators Caesar and Augustus were members of the Order, while Caesar’s republican assassins allied themselves with the Hidden Ones.