Back in July, Valve shocked gamers by suddenly removing numerous adult-only games from Steam to appease payment processors. Not long after, itch.io made a similar move in delisting thousands of NSFW games from its search results. Japanese politician Zenko Kurishita recently spoke out about the dangers of this abrupt censorship.
Although Steam and itch.io’s recent issues have brought awareness of payment processors’ sudden and vague crackdowns on adult content to a wider, international audience, Japanese sites have been dealing with these problems since 2022. In recent years, demands from payment processors have disrupted services like NicoNico (Japan’s YouTube), fanart platforms like DLsite and Fantia, and online manga/anime store Melonbooks, to name a few (as documented by Automaton). All of these platforms have had to remove adult content or temporarily change their payment methods, usually removing Visa and/or Mastercard.
Japanese politicians Zenko Kurishita and Taro Yamada have been among those bringing attention to the problems caused by these abrupt crackdowns by payment processors, highlighting that these measures against illegal adult content are so vague that legitimate NSFW content and its creators also get caught in the crossfire. Speaking to Denfaminicogamer, Kurishita pointed out that in the face of demands from payment processors, platforms “are forced to take arbitrary action without any explanation, which leaves them with no choice but to delete everything that seems suspicious. This results in mass deletions like we saw this time (with Steam).”
Kurishita stated that international credit card companies like Mastercard and Visa “wield immense power that even nations can’t control.” He highlighted that in the past, most censorship regulations were put in place by the government, which made it easier for the public (at least in democratic countries) to directly point out or contest any issues with such measures. However, the rise of the internet has turned payment processing into necessary infrastructure that online stores and services rely heavily on. “In other words, actions resembling ‘censorship’ are being carried out by private companies, not the state,” explains Kurishita.
But why have payment processors been cracking down on adult content anyway? Many, like Kurishita, believe that the “catalyst” for this crackdown was the various lawsuits brought against Pornhub since 2020 over non-consensual and underage videos. For example, in 2022, a judge in the U.S. ruled that Visa must remain a defendant on a Pornhub child pornography lawsuit. This seems to have resulted in payment processors being extra cautious about protecting their brands and avoiding situations in which their money transfer networks are used in the monetization of illegally-produced sexual content.
While Kurishita is for protecting real-life victims of sexual offences, he highlighted that the application of payment processors’ restrictions on adult content to fictional works like manga, anime, and games is problematic due to their subjective nature. He added that Japanese-style illustrations of characters tend to be perceived by westerners as ‘child-like,’ suggesting this may explain why platforms related to anime and manga have been targeted.
